![]() ![]() When the elevator arrives, Doug gets out and then proceeds through the hallway. This time, after Doug escapes, the Reaper Nurse chases him down the hallway, but stops after Doug goes though the door, stating that Bierce has already "infected them" and that they know how to exterminate viruses like him.ĭoug heads into a decontamination unit before heading into an elevator, but unlike "Monkey Business", Doug has to manually call this one. She again tells Doug not to leave until the timer reaches zero, also spawning a red barrier to stop him from escaping, but this plan also fails. The Reaper Nurse take Doug to yet another room to get a chest scan. She tells Doug that they "don't have time to play games" before taking him to get a chest scan. ![]() Doug manages to escape, as it reveals that the room would've impaled him with giant needles across the room had he not gotten out in time, and the Reaper Nurse, showing frustration about this, calms down quickly. She tells Doug not to leave until the timer reaches zero. The Reaper Nurse apologies for the "malfunction" and takes Doug to another room to take a "small blood sample". After standing on, a jet of fire blasts onto the scale, which narrowly Doug avoids. She tells him to stand on the weight scale, which Bierce is suspicious of. She takes Doug through a few hallways before entering a side room. After a chat with Doug, another Reaper Nurse comes over and tells him to follow her. ![]() Some harmless Gold Watchers are sitting on some seats in the area.Ī Reaper Nurse is sitting at reception on the phone with presumably Malak, but hangs up yo talk to Doug. Inside the hospital, several Reaper Nurses are standing around, with two more dancing in front of a giant statue of a Reaper Nurse holding a heart. The level starts in a parking lot in front of a giant hospital, with ambulances parked in some of the bays. Doug is allowed to enter into the level, starting in the Hospital. Doug tests this ability by opening a gate that was blocking the entrance to the stage and opens it. This power not only allows Doug to earn many shards at once while it's in effect, but also allows him receive soul shards on the other sides of walls. After instructing Doug to return to the ballroom's altar, she gifts him a power that makes all nearby soul shards attract to him. Upon entering, Bierce notes the metal gates containing a soul shard within, blocking off the entrance to the nightmare. The chapter continues where the previous chapter left off, with Bierce reminding Doug in her ballroom on how many ring pieces he has left to collect, and proceeds to unlock the portal to the next level. Trapped in a dark world full of nightmarish mazes and ridiculous monsters, the only way out is to face the darkness and find a way to survive. Dark Deception mixes the fast-paced style of classic arcade games with fun horror game design. The Reaper Nurses, the Joy Joy Gang, and Mama Bear & her Trigger Teddies all await you. Face off against multiple new nightmares as Malak's dark army closes in.
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